Join four developers to discuss what it means to create a character and the exciting ways in which they explore and express complex identities and topics through these characters in their games.
Shawn Alexander explores topics of culture, history, and urban decay in Treachery in Beatdown City.
Aevee Bee will discuss three catholic school girls in a story about the occult, being left out, and teens being teens in We Know The Devil.
Anita Tung will discuss exploring a feeling of being amorphous and vague, and the creeping fear of the other and the unknown in Shard.
Royel "Rokashi" Edwards explores themes of social tension, awkwardness, depression, even suicide in I'm Fine.
Presenters: Shawn Alexander Allen, Aevee Bee, Anita Tung, Royel "Rokashi" Edwards