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Saturday, October 1 • 2:00pm - 3:00pm
Gaming Identity

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Games allow us to step into another life and find solace, wisdom, or empowerment we don’t find in our own. But for many of us, they also offer a safe space to explore a part of ourselves we keep deeply hidden.

Many modern queer gamers first began exploring their gender or sexuality in the freedom of tabletop gaming, or in the anonymity of video games. This panel looks at how games have been used by queer people to become more comfortable with who they really are, and how we can create more opportunities for that same exploration to everyone, whether gay, trans, straight, or cis.

Speakers
avatar for Katherine Cross

Katherine Cross

Gamasutra
Katherine Cross is a gaming critic, sociologist, and feminist scholar who studies virtual worlds, particularly gender and the dynamics of online harassment. Her academic work has been published in Women's Studies Quarterly and in Loading: The Journal of the Canadian Games Studies Association. Her writing has appeared in The Guardian, Rolling Stone, Wired, Time, Boing Boing, Polygon, and numerous other outlets. She is also a weekly columnist at... Read More →
avatar for Crystal Frasier

Crystal Frasier

Developer, Paizo Publishing
Crystal Frasier is a writer, game developer, and graphic designer with eighteen years’ experience, best known for her work on the Pathfinder line of roleplaying games and adventures. She strives to make games worlds where everyone can see themselves reflected. She is a survivor of both the Art Institute of Seattle and New College of Florida, and pulls heavy inspiration for her work from European, Central American, and African history as... Read More →


Saturday October 1, 2016 2:00pm - 3:00pm
Panels Room A