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Friday, September 30 • 1:00pm - 2:00pm
BioWare and Beyond: My Perspective

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Until recently, David Gaider worked with famed RPG developer BioWare on such titles as 'Baldur's Gate 2: Shadows of Amn', 'Knights of the Old Republic', and the `Dragon Age` series with `Dragon Age: Inquisition` being his most recent release in 2014. BioWare is well-regarded for the strides it's made on the issue of representation, but it's also had its share of criticism on the subject and encountered its share of setbacks. While David can't talk about where BioWare will be going in the future, he can talk frankly about how it got to where it is now and what those problems were - and maybe offer some observations on how they parallel issues in the industry at large."

Speakers
avatar for David Gaider

David Gaider

Creative Director, Beamdog Studios
David worked for BioWare as narrative designer on such games as Baldur’s Gate 2, Knights of the Old Republic, Neverwinter Nights, and was lead writer on the Dragon Age series: Dragon Age: Origins, Dragon Age 2, and (most recently) 2014’s Dragon Age: Inquisition. This year he moved onto Beamdog Studios as their Creative Director, and is currently working on an unannounced project.


Friday September 30, 2016 1:00pm - 2:00pm
Panels Room A