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Friday, September 30 • 4:00pm - 5:00pm
Reducing Unintended Bias Through Games User Research

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Psychological biases can lead developers to unintentionally exclude players. Learn from Xbox user researchers about how games user research can counteract biases, enhance creativity, and lead to more inclusive gaming experiences for all players!

Speakers
avatar for Melissa Boone

Melissa Boone

User Researcher, Xbox (Microsoft)
I have a PhD in social-health psychology! Before coming to the games world, I conducted research on the social and psychological factors that impact the health of LGBTQ people and people of color. Since entering the gaming industry in 2015, I've worked in user research on games in the Halo and Minecraft franchises; I've also investigated people's experiences of social and multiplayer gaming as part of Xbox's Gaming for Everyone program. I'm... Read More →
avatar for Jerome Hagen

Jerome Hagen

Senior User Researcher, Microsoft
Jerome Hagen is an 18-year game industry veteran who has led user research on game franchises including Minecraft, Halo, Fable, Crackdown, Project Gotham Racing, Phantom Dust, and Kinect Sports. He has a background in social and cognitive psychology, currently leads Team Xbox LGBTQ, and is part of Xbox's focus on Gaming for Everyone to help make Xbox a place where everyone is welcome, respected, and supported.


Friday September 30, 2016 4:00pm - 5:00pm
Panels Room C Camino Real